sagas writing interactive fiction
Future TV Workshop
Raimo Lång (YLE, Helsinki)
October 7 13 2003
Academy for Television and Film Munich, Germany
In this creative cross disciplinary workshop participants will develop narrative concepts for ITV in teams. The workshop will be accompanied by introductionary lectures on different types of programming for iTV as well as iTV technologies.
The main aim is to explore the potential for interactive, participatory TV programming based on storytelling.
The course is aiming in the first place at creative professionals working in the audio-visual industry (tv, cinema and/or new media) coming from MEDIA member countries.
Applicants coming from other countries please contact the sagas office for details.
Participation fee (MEDIA member countries):
- freelancers EURO 400, -
- companies EURO 1600, -
funding for travel and hotel available to a limited extend
more information:
http://www.sagas.de
or mail to: sagas@sagas.de
best regards,
Brunhild Bushoff
Project Manager
Preliminary Timetable
Tuesday, October 7 2003: Arrival Day
Arrival
6.30 p.m. Meet & Greet
"Touring through the group" Participants introducing themselves
Wednesday, October 8 2003: Rules and principles of the work area 9.15 a.m.
Introduction Lecture: Narratives, interaction and TV what's possible, what works best
Television as collective and individual narrative space: professional storytelling and amateur participation Different ways of planning and organizing fictional interactivity through broadcasting
Theory and cases + group exercises
12.00 a.m. LUNCH
1.30 p.m.
Setting up narrative theme and designing user functions in interactive cross media
Theory + practice and group exercises
3.15 p.m.
Social design, concept design and usability/interface design: three levels and phases of design
Practical theory
Thursday, October 9 2003: Dynamics and dramaturgy behind the idea
9.15 a.m.
Content and context writing for i-TV how to write & design
creatively in a user centered manner
Process, event and action-reaction: basic situational elements of
interaction
Building dramatic individual interactive experience combination of old and
new dramaturgy
Practical theory and group exercise: preparing for a project
12.30 a.m. LUNCH
1.30 p.m.
Structure and dramaturgy in interactive narrative: genres of
interaction in TV/cross media settings
Practical theory and cases + exercise: defining a project idea further
2.30 p.m. Guest speaker NN
3.30 p.m.
Project session 1: grouping + group exercise for next day
Friday, October 10 2003: Step by step concept development
9.15 a.m.
Presentation of exercise work + discussion
11.00 a.m.
User tasks and behaviour patterns: how to develop step by step
cross media environment motivating, interesting and rewarding
Theory + supervised project work session 2
12.15 a.m. LUNCH
1.15 p.m.
Story: elements/characters/playgrounds and design:
navigation/rules/roles/tools how to work in multiple levels how to set
priorities
How to build cross media architecture
Theory + supervised project work session 3
2.30 p.m. Guest speaker NN
3.30 p.m.
Project session 4: presentations + group exercise for next day
Saturday, October 11 2003: Development and testing
9.15 a.m. Developing interactive functions and designs: user
research and testing as a vital part of work
Theory and cases + supervised project work session 5
12.15 a.m. LUNCH
1.15 p.m. Testing and determining needed redevelopment
Practical theory + supervised project work session 6
3.30 p.m. Project work continues
Sunday, October 12 2003: Building and presenting a project pitch
9.15 a.m. Developing and building a pitch how do we interest
them?
Practical theory + supervised project work session 7
12.15 a.m. LUNCH
1.15 p.m. Group pitching + discussion/evaluation
3.15 p.m. Evaluation of the workshop
Monday, October 13 2003: Departure Day