NetMagazine Gallery

Handsight

Interactive computer graphic environment

Agnes Hegedus

The intention of this work is to emphasize some aspects of virtuality (such as telepresence) and disembodiment and re-embodiment of the senses. Another aim of the work is to bring a transverse relation between the virtual and the real by means of the scaling of a specific physical object and its representation into different spaces and dimensions. This is done within the circumference of a visual enviroment in which the imagery becomes a spherical anamorphoses that embodies an augmented field of view - the notion of an endoscopic eye. The thematic structure of this work is implied as an exteriorized projection of psychological and symbolic spaces. All elements coherently merge in one enviroment thst is constituted by three main apparatuses: a large circular Yideo projection surface - an eyes interactive interface and a transparent sphere with a hole into which one inserts this 'eye'. This sphere provides the viewer with an endo-spatial inclosure whose manual exploration maps directly into the representation of the virtual domain.


Agnes Hegedus

Born in Budapest, H, 1964.
Agnes Hegedus studied at the Hungarian Applied Art Academy, Minerva Academy, NL, AKI Art Academy, NL and Institut für Neue Medien, Germany. Since 1987 she worked with video, and from 1989 on she has made interactive works combining video and computer images based on sound interaction. In the last two years she produced several computer installations using special projection techniques (" RGB vW", " Plain Plane Playing ", " Uns able") and 3D interactive computer graphic installations ("4 Space", " The Fruit Machine").